About This Game Grimm: Dark Legacy is a tale of deep, dark exploration, hunger, and blood thirsty combat in a medieval setting.You play the ancestors of the Grimm. Your story takes place inside the Wesen journal featured in the hit NBC TV series.Hunt, gather, craft, and form a ruthless band of Grimm to defeat humongous hordes of Wesen on your journey. Can you survive?Key Features:Online Co-Operative GameplayBuild your own rag-tag team of up to 4 Grimm and work together to raid each country and deal out Grimm justice to the mayhem that lives there.Offline SingleplayerPrefer to play full-rogue? Play offline without anything to hold you back!Dark & Twisted WorldThe beautiful game world is inhabited by a coterie of fauna and flora that you need to survive. Each of the 80+ mission areas spread across 10 countries are generated in real-time meaning there is no end to the unforgiving combinations of blueprints, Wesen, and other mysterious creatures out to get you.Rogue-Lite GameplayCollect loot and craft new gear to survive as long as possible. Death is inevitable, but it isn’t the end! Pass your knowledge on to the next generation of Grimm and continue your adventure!The Wesen You KnowAll Wesen in the game are drawn directly from the TV show and are imbued with a range of powers that make hunting them a real challenge. 7aa9394dea Title: Grimm: Dark LegacyGenre: Action, Adventure, IndieDeveloper:ArtplantPublisher:GamesCoRelease Date: 2 Nov, 2016 Grimm: Dark Legacy Torrent Download [Xforce] Rogue-like-like-like genre.Pros:- Neat UI;- Well-designed;Cons:- Poor combat & upgrade systems;- Repetitive gameplay (including quests and RWG);- Disturbing music;- Limited servers (600 x 2 players);- No custom game\/difficulty settings;To be noticed:- Death changes nothing;- Unable to customize character;- No offline mode;. Even as a fan of the show I do not like this game. I have 6 hours in and all I have done so far is run around to find something or run around to kill something. Not a very creative game and the pacing is about as good as the last few seasons of the show. I hope there is more depth to this game than what has shown so far because each mission is a redress of the first 3.. The monsters may as well be potatoes. They behave in the same cadence but all have a slightly different tempo. If you're not braindead you'll take little to no damage. I think the multiplayer instances are cool- but the problem is anyone can show up beat the quest take all the good item spawns and you're left with nothing. For a roguelike there is a HUGE lack of gear. I was hoping for a lot more item variety but unfortunately I've been hitting people with the same club since the first area. I am starting to notice the difficulty ramping up slightly but the beginning game is so slow it's nearly unbearable. I feel more like I'm playing a \u2665\u2665\u2665\u2665\u2665\u2665 JRPG than a cutthroat roguelike.I like the game- it's a cool concept but it needs work. More gear, more monsters, and a higher difficulty curve would do wonders for it. The first few areas there is 0 challenge. Womp defenseless bunnies and deer. Punch the occasional wolf to death. 15 bucks for this is high in it's current state. A more fair price would be 5 bucks. I only didn't take the refund so I could warn people that Grimm: Dark Potato Farmer is not all it's cut out to be.. I think this game has the potential to be really awesome but in its current state, it feels like its missing "nuts and bolts". Its fun going out and doing the "hunts" and getting random stuff but the "stuff" you obtain is ultra simplistic. We are essentially grinding to get hunger\/health and some bombs.I will give it a thumbs up because I have faith they will tweak the game over time.Two biggest things that need tweaking:1.) The maps need more "meat and potatoes"... Maybe random humonoid patrols or random events... Something to make the world a little bit more alive. It feels like a walk\/run simulator just like every other survival game I have played. It is as if the word "survival" in a game means you need very long travel times.2.) Itemization... The character can equip 4 items... Primary\/secondary weapon.... A shield... and a "potion" which is like a trinket that grants one benefit such as resistance or more health.... This is way to basic. More slots and more variety for both "trinkets" and weapons is needed.Overall, the game concept is there but the implementation of how and why is super simplistic.7\/10 Rating in its current state with massive potential to be a lot better with some patches.. Multi doesn\u00b4t work. I really like the game it's good but they are things that could be a lot betterlike cut scenes with better graphics or with scenes from the movie way to play as wesenmore character costumizationkind of a book like thing to see which monster has which abilitys and weaknesses maybe some aditional background storymaybe just maybe don't make every blutbaden look the same you could have randomized cloths and hair color on the wesensand what I specially would like is a art work section from the devs bc the game sure looks amazing please excuse my english it's not my mother tounghbest regards TampseyLp. Grimm is a fantastic mix of survival and rogue-like gameplay that will keep you trying "just one more time". I love the TV show that it's based on, but you don't need any previous knowledge of it to really get into this game. It takes place in the show's universe history, old world europe, where you learn that the world is not only what it seems, but far more dangerous. The game looks amazing with the style perfectly matching the mood and gameplay. Add to this the developers are exceedingly responsive to players. On launch there was no offline play, then players really wanted it, it was added NEXT update. Fantastic! Which brings me to the co-op aspect. Yes, you can play with friends! Roam the historic countryside killing Wesen (the game's universe term for werewolves, and all other supernatural creatures both good and evil) while arming yourself and just trying to survive with a fellow Grimm, yes please!I was hoping and expecting good things, and was not disappointed.. A lovely beautiful fun game to play and i like it but sadly the game sometimes hangs during play as no doubt it needs an updated patch.What happens is you could be on a leisure hunt and everything works ok till some point when you collect or killed some creatures then when you try to kill a creature by hitting it then you find you go thru the actions of striking the creature but it has no effect as if your weapon does not make contact with the creature.Also the same when you try to collect items you go thru the motions of collecting items but don't collect anything even when you got plenty of space in your bag to store items.Also it can hang when you go to a sign post and press E to leave and enter main map and it will then hang when you try to click to return to the village on your map and the only way past this is to leave the game and restart it but sadly everything you have collected on the leisure hunt is lost because the game restarts from the point you left the village to go to the leisure hunt mission because of the way the game is set up to save your progress.My computer specs is way above what is needed to run this game and i have windows 7 pro so it's not my pc.The issue is with the programming as it seems there is a conflict within the game data which a patch is needed to put it right but sadly i think the devs has given up on this game as there is no latest patch yet.It's a shame as it's a good game but sadly not playable.. Multi doesn\u00b4t work. after playing more and more time on the game i dont like how much of a delay there is im talking like 2 inchs of screen and im still getting meleed servers suck and the game has been crashing so hard come back in like 2-3 months when they might have hanged some things to make it better
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